Keio Museum Commons will start the KeMCo course in 2020.
* The guidance for “Museums and Commons” course is delivered via a live streaming and a recorded video. If you would like to participate in this class, please watch the recorded introduction and fill in the questionnaire.
Some students reported that the web entry system displays “not allowed” when registering to KeMCo course.
It’s a system error and will be fixed during this weekend.
We will use WebEx for streaming. Please check the manual if you are not familiar with WebEx.
Last Updated: April 17, 2020
“Museum and Commons
Interacting with Object: Reading, Narrating, and Creating Cultural Objects”
In this lecture, we will consider and discuss interaction with “Object”, based on the practice of Keio’s new museum “Museum Commons” which is designed as a place where various communities in a university interact with each other, connecting real and digital spaces. Three perspectives will be introduced; “Object-based learning” “Reading classics” and “Digital objects and real space”.
“Object-based learning”: Recognize how you look at objects in front of you / Learn how to read, analyze, and share objects
“Read a classic”: Learn how original objects are passed down through the generations by being copied/secondarily created by others / Consider the inheritance of works through creation.
“Digital objects and real space”: Understanding digital technologies related to objects / Considering how to interact with objects created or transferred in digital space
In addition to explaining the overall design of the course, we explain the basic concept of “Museum Commons.”
By using a worksheet, we will make a practical introduction to how to approach objects in front of you.
|No.3||Objects and text
Consider text reading and describing objects.
We will consider how to store and share various narratives retrieved from objects by introducing practices in archives and documentation.
|No.5||Object reading and background
I will return to the worksheet and work on communication through things.
|No.6||Deciphering Japanese Art
In Oriental art, creation has a strong relationship with the act of “copy”. We will learn how to view Japanese art from the perspective of “copy”.
|No.7||Deciphering by Classics
Consider the issue of “copy” related to the activities of the Museum Commons, by referring to the actual works in Century Cultural Foundation Collection and secondary creation using digital techniques.
During the Edo period, people began to respect “ancient writing”, the old-style handwriting, and various cultural events developed around it. We will explain “ancient writing culture” based on actual works from Century Collection.
|No.9||Interface between Classics and Digital Techniques
Using machine learning as an example, we consider trends in digital technology and classical literature research.
|No.10||Cyber Physical System
Inviting an expert in Information Engineering, we will consider Information technology that connects real and digital spaces.
|No.11||“Touch” of Digital Archive
We consider the issue of “touch” in digital archives focusing on the connection between digital archives and real space.
|No.12||Cultural Resources in the Era of Open Science
We will interpret the formation, development, and transformation of cultural resources in a multi-dimensional context from the perspective of people, goods, and data.
|No.13||Conclusion: Reading, Narrating, and Creating Cultural Objects|
※ As a general rule, students who wish to take this course must attend the guidance. If you are unable to attend, check the video recording of the guidance posted online. *
※ This course is organized as part of the University’s educational program, and is therefore only open to those affiliated with the University.